Book 3 - Hurricane's Howl
Different values: 25
=====================================
object {Book 3 - Hurricane's Howl}
    _id : string {Book 3 - Hurricane's Howl._id} (all different values)
    folder : string {Book 3 - Hurricane's Howl.folder} (same value: '3ibhhRy3zcKbZkGM')
    img : string {Book 3 - Hurricane's Howl.img} (2 different values)
        'systems/pf2e/icons/default-icons/npc.svg' (x24)
        'systems/pf2e/icons/default-icons/hazard.svg' (x1)
    items : array<object> {Book 3 - Hurricane's Howl.items}
        Length: min=1 max=45
        Value type: object {Book 3 - Hurricane's Howl.items.[]}
            _id : string {Book 3 - Hurricane's Howl.items.[]._id} (362 different values)
            [_stats] : object {Book 3 - Hurricane's Howl.items.[]._stats}
                compendiumSource : string {Book 3 - Hurricane's Howl.items.[]._stats.compendiumSource} (132 different values)
            img : string {Book 3 - Hurricane's Howl.items.[].img} (125 different values)
            name : string {Book 3 - Hurricane's Howl.items.[].name} (233 different values)
            sort : integer {Book 3 - Hurricane's Howl.items.[].sort} (46 different values)
            system : object {Book 3 - Hurricane's Howl.items.[].system}
                [acBonus] : integer {Book 3 - Hurricane's Howl.items.[].system.acBonus} (4 different values)
                    3 (x5)
                    2 (x4)
                    1 (x4)
                    4 (x1)
                [actionType] : object {Book 3 - Hurricane's Howl.items.[].system.actionType}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.actionType.value} (4 different values)
                        'passive' (x64)
                        'action' (x22)
                        'reaction' (x18)
                        'free' (x4)
                [actions] : object {Book 3 - Hurricane's Howl.items.[].system.actions}
                    [value] : integer {Book 3 - Hurricane's Howl.items.[].system.actions.value} (2 different values)
                        1 (x11)
                        2 (x11)
                [area] : object {Book 3 - Hurricane's Howl.items.[].system.area}
                    type : string {Book 3 - Hurricane's Howl.items.[].system.area.type} (5 different values)
                        'burst' (x10)
                        'emanation' (x5)
                        'line' (x3)
                        'cone' (x2)
                        'cube' (x1)
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.area.value} (6 different values)
                        30 (x8)
                        20 (x5)
                        60 (x3)
                        10 (x3)
                        5 (x1)
                        40 (x1)
                [attack] : object {Book 3 - Hurricane's Howl.items.[].system.attack}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.attack.value} (same value: '')
                [attackEffects] : object {Book 3 - Hurricane's Howl.items.[].system.attackEffects}
                    [custom] : string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.custom} (same value: '')
                    value : array<string> {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value}
                        Length: min=0 max=1
                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.attackEffects.value.[]} (6 different values)
                            'tongue-grab' (x3)
                            'push' (x2)
                            'restrain' (x1)
                            'bog-rot' (x1)
                            'karumzek-venom' (x1)
                            'grab' (x1)
                [autoHeightenLevel] : object {Book 3 - Hurricane's Howl.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Book 3 - Hurricane's Howl.items.[].system.baseItem} (17 different values)
                [bonus] : object {Book 3 - Hurricane's Howl.items.[].system.bonus}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.bonus.value} (16 different values)
                [bonusDamage] : object {Book 3 - Hurricane's Howl.items.[].system.bonusDamage}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.bonusDamage.value} (same value: 0)
                [bulk] : object {Book 3 - Hurricane's Howl.items.[].system.bulk}
                    value : mixed
                        integer {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (3 different values)
                            1 (x15)
                            2 (x12)
                            0 (x5)
                        float {Book 3 - Hurricane's Howl.items.[].system.bulk.value} (same value: 0,1)
                [category] : string {Book 3 - Hurricane's Howl.items.[].system.category} (9 different values)
                    'offensive' (x60)
                    'defensive' (x41)
                    'martial' (x12)
                    'simple' (x11)
                    'light' (x8)
                    'medium' (x6)
                    'interaction' (x6)
                    'potion' (x4)
                    'ammo' (x2)
                [checkPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.checkPenalty} (2 different values)
                    -1 (x8)
                    -2 (x6)
                [containerId] : empty
                [cost] : object {Book 3 - Hurricane's Howl.items.[].system.cost}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.cost.value} (4 different values)
                        '' (x130)
                        'faerie circle ingredients worth a total value of 1 gp × the spell rank × the target\'s level' (x1)
                        'rare incense and offerings worth a total value of 20 gp × the spell rank' (x1)
                        '6 gp of ruby dust' (x1)
                [counteraction] : boolean {Book 3 - Hurricane's Howl.items.[].system.counteraction} (2 different values)
                    False (x124)
                    True (x9)
                [damage] : object {Book 3 - Hurricane's Howl.items.[].system.damage}
                    [0] : object {Book 3 - Hurricane's Howl.items.[].system.damage.0}
                        [category] : empty
                        formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.formula} (13 different values)
                        kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x34)
                                'healing' (x9)
                        materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 3 - Hurricane's Howl.items.[].system.damage.0.type} (12 different values)
                        [applyMod] : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.0.applyMod} (2 different values)
                            False (x22)
                            True (x2)
                    [damageType] : string {Book 3 - Hurricane's Howl.items.[].system.damage.damageType} (4 different values)
                        'piercing' (x13)
                        'bludgeoning' (x6)
                        'slashing' (x3)
                        'fire' (x1)
                    [dice] : integer {Book 3 - Hurricane's Howl.items.[].system.damage.dice} (2 different values)
                        1 (x22)
                        2 (x1)
                    [die] : string {Book 3 - Hurricane's Howl.items.[].system.damage.die} (4 different values)
                        'd4' (x8)
                        'd8' (x7)
                        'd6' (x4)
                        'd10' (x4)
                    [formula] : string {Book 3 - Hurricane's Howl.items.[].system.damage.formula} (2 different values)
                        '3d12' (x1)
                        '3d8+10' (x1)
                    [gcovwqxwitqchoin] : object {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin}
                        applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                        category : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                        formula : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
                        kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
                        materials : array<> {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Book 3 - Hurricane's Howl.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                    [kind] : string {Book 3 - Hurricane's Howl.items.[].system.damage.kind} (2 different values)
                        'damage' (x1)
                        'healing' (x1)
                    [persistent] : object {Book 3 - Hurricane's Howl.items.[].system.damage.persistent}
                        [faces] : empty
                        number : integer {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.number} (same value: 2)
                        type : string {Book 3 - Hurricane's Howl.items.[].system.damage.persistent.type} (same value: 'fire')
                    [type] : string {Book 3 - Hurricane's Howl.items.[].system.damage.type} (2 different values)
                        'electricity' (x1)
                        'vitality' (x1)
                [damageRolls] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls}
                    [0] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damage} (3 different values)
                            '2d8+11' (x2)
                            '2d6+11' (x1)
                            '2d10+8' (x1)
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0.damageType} (2 different values)
                            'piercing' (x3)
                            'bludgeoning' (x1)
                    [0MqK6cT64tDQWxJC] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damage} (same value: '2d12+13')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0MqK6cT64tDQWxJC.damageType} (same value: 'bludgeoning')
                    [0pNqghAIzL9imY3J] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damage} (same value: '2d6+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.0pNqghAIzL9imY3J.damageType} (same value: 'bludgeoning')
                    [1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damage} (same value: '1d6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1.damageType} (same value: 'electricity')
                    [1ct0eq17mpn3yq29b1ll] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damage} (same value: '1d12')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.1ct0eq17mpn3yq29b1ll.damageType} (same value: 'poison')
                    [3k5IzbEGxauzDswb] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damage} (same value: '1d10+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.3k5IzbEGxauzDswb.damageType} (same value: 'bludgeoning')
                    [5A5uNMTrO9SfFtHs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damage} (same value: '2d6+4')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5A5uNMTrO9SfFtHs.damageType} (same value: 'piercing')
                    [5BkLsi3BYxobPF9w] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.5BkLsi3BYxobPF9w.damageType} (same value: 'piercing')
                    [7NKS2PVON5Eb06RZ] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damage} (same value: '2d10+13')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7NKS2PVON5Eb06RZ.damageType} (same value: 'piercing')
                    [7dupd6wcVhpyzeST] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.7dupd6wcVhpyzeST.damageType} (same value: 'slashing')
                    [AdSZSK3wWeTwvdzv] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damage} (same value: '2d6+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.AdSZSK3wWeTwvdzv.damageType} (same value: 'slashing')
                    [Drh9GX9hqt2MLFfO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damage} (same value: '2d6+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Drh9GX9hqt2MLFfO.damageType} (same value: 'slashing')
                    [HFgPs4Opq6psSac9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damage} (same value: '3d8+7')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.HFgPs4Opq6psSac9.damageType} (same value: 'slashing')
                    [IG5RcLUNkpc3tgvh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damage} (same value: '1d6+7')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.IG5RcLUNkpc3tgvh.damageType} (same value: 'piercing')
                    [KKUthperWMMB524D] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damage} (same value: '2d10+10')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KKUthperWMMB524D.damageType} (same value: 'bludgeoning')
                    [KgHUvbNHeUlKbnzs] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damage} (same value: '1d8+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.KgHUvbNHeUlKbnzs.damageType} (same value: 'slashing')
                    [LkoxzXbJGooiF09A] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damage} (same value: '2d6+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.LkoxzXbJGooiF09A.damageType} (same value: 'piercing')
                    [Ly2wHe08ry08sfl9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damage} (same value: '2d6+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Ly2wHe08ry08sfl9.damageType} (same value: 'slashing')
                    [MR7Ur8Vba5cU6ga5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damage} (same value: '1d8+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.MR7Ur8Vba5cU6ga5.damageType} (same value: 'piercing')
                    [Pe35379BKoaSfh6P] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damage} (same value: '2d8+11')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.Pe35379BKoaSfh6P.damageType} (same value: 'piercing')
                    [SQ6AW0srperHDzzw] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damage} (same value: '1d8+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.SQ6AW0srperHDzzw.damageType} (same value: 'piercing')
                    [UQNwUVJcj3660Gm1] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.UQNwUVJcj3660Gm1.damageType} (same value: 'piercing')
                    [X0DbxagSLCVnkXak] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damage} (same value: '2d6+10')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.X0DbxagSLCVnkXak.damageType} (same value: 'bludgeoning')
                    [YxY3o7ifP6h6N1aU] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damage} (same value: '2d8+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.YxY3o7ifP6h6N1aU.damageType} (same value: 'piercing')
                    [ZpOt0TFQeREm7fqG] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damage} (same value: '2d6+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ZpOt0TFQeREm7fqG.damageType} (same value: 'slashing')
                    [a8nMuugncEMWyHNT] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.a8nMuugncEMWyHNT.damageType} (same value: 'piercing')
                    [aWNJ4I2BEsuN1kQO] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damage} (same value: '2d6+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.aWNJ4I2BEsuN1kQO.damageType} (same value: 'bludgeoning')
                    [cwmFvFMqf7nIxCw8] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.cwmFvFMqf7nIxCw8.damageType} (same value: 'piercing')
                    [f3bsunum22cshpvi9yn5] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damage} (same value: '1d8+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.f3bsunum22cshpvi9yn5.damageType} (same value: 'piercing')
                    [iikdywgrmerdy4hojtqj] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damage} (same value: '2d8+15')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.iikdywgrmerdy4hojtqj.damageType} (same value: 'void')
                    [isYrMsMIeEc2oBoF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.isYrMsMIeEc2oBoF.damageType} (same value: 'bludgeoning')
                    gJV0NWBKl0uVvvtz : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damage} (same value: '1d4+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.gJV0NWBKl0uVvvtz.damageType} (same value: 'piercing')
                    [jDAkv41msmUwJfTK] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damage} (same value: '1d10+7')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jDAkv41msmUwJfTK.damageType} (same value: 'bludgeoning')
                    [jRZ41SSJfkJBMW0b] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damage} (same value: '1d4+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.jRZ41SSJfkJBMW0b.damageType} (same value: 'piercing')
                    [kebbf21E2caf2CqW] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damage} (same value: '1d4+7')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.kebbf21E2caf2CqW.damageType} (same value: 'bludgeoning')
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                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damage} (same value: '2d8+13')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.lV25xC9GbeRWqjwt.damageType} (same value: 'slashing')
                    [oijspzz5p2fjxumle0ec] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damage} (same value: '2d6+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.oijspzz5p2fjxumle0ec.damageType} (same value: 'slashing')
                    [p9vt4vhNQpSoCufD] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damage} (same value: '2d10+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.p9vt4vhNQpSoCufD.damageType} (same value: 'bludgeoning')
                    [q8xKmArTf7AcWbI9] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damage} (same value: '2d8+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.q8xKmArTf7AcWbI9.damageType} (same value: 'bludgeoning')
                    [qmm6604of0cjil0qdmov] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damage} (same value: '1d6+5')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.qmm6604of0cjil0qdmov.damageType} (same value: 'piercing')
                    [rUdtFG4Pb025XTrx] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damage} (same value: '2d8+6')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.rUdtFG4Pb025XTrx.damageType} (same value: 'piercing')
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                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.t9Ld0KmXvSUijvsb.damageType} (same value: 'piercing')
                    [tkZZGkVGRmFi7awd] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.tkZZGkVGRmFi7awd.damageType} (same value: 'piercing')
                    [vAOaItpgeN8Owjni] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damage} (same value: '1d12+11')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.vAOaItpgeN8Owjni.damageType} (same value: 'piercing')
                    [x37eJCohhSXTYqyh] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damage} (same value: '1d4+9')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.x37eJCohhSXTYqyh.damageType} (same value: 'piercing')
                    [yYkJWUWrJ73pEjQP] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damage} (same value: '1d4+8')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.yYkJWUWrJ73pEjQP.damageType} (same value: 'piercing')
                    [ziKxmFrPz34ScHJF] : object {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF}
                        damage : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damage} (same value: '2d6+7')
                        damageType : string {Book 3 - Hurricane's Howl.items.[].system.damageRolls.ziKxmFrPz34ScHJF.damageType} (same value: 'bludgeoning')
                [deathNote] : boolean {Book 3 - Hurricane's Howl.items.[].system.deathNote} (same value: True)
                [defense] : object {Book 3 - Hurricane's Howl.items.[].system.defense}
                    save : object {Book 3 - Hurricane's Howl.items.[].system.defense.save}
                        basic : boolean {Book 3 - Hurricane's Howl.items.[].system.defense.save.basic} (2 different values)
                            True (x21)
                            False (x21)
                        statistic : string {Book 3 - Hurricane's Howl.items.[].system.defense.save.statistic} (3 different values)
                            'fortitude' (x22)
                            'will' (x13)
                            'reflex' (x7)
                description : object {Book 3 - Hurricane's Howl.items.[].system.description}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.description.value} (220 different values)
                [dexCap] : integer {Book 3 - Hurricane's Howl.items.[].system.dexCap} (4 different values)
                    2 (x5)
                    3 (x4)
                    4 (x4)
                    1 (x1)
                [duration] : object {Book 3 - Hurricane's Howl.items.[].system.duration}
                    sustained : boolean {Book 3 - Hurricane's Howl.items.[].system.duration.sustained} (2 different values)
                        False (x126)
                        True (x7)
                    value : string {Book 3 - Hurricane's Howl.items.[].system.duration.value} (17 different values)
                [equipped] : object {Book 3 - Hurricane's Howl.items.[].system.equipped}
                    carryType : string {Book 3 - Hurricane's Howl.items.[].system.equipped.carryType} (2 different values)
                        'held' (x27)
                        'worn' (x26)
                    [handsHeld] : integer {Book 3 - Hurricane's Howl.items.[].system.equipped.handsHeld} (3 different values)
                        1 (x22)
                        0 (x13)
                        2 (x5)
                    [inSlot] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.inSlot} (2 different values)
                        True (x17)
                        False (x2)
                    [invested] : boolean {Book 3 - Hurricane's Howl.items.[].system.equipped.invested} (same value: False)
                [frequency] : object {Book 3 - Hurricane's Howl.items.[].system.frequency}
                    max : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.max} (3 different values)
                        1 (x8)
                        3 (x1)
                        2 (x1)
                    per : string {Book 3 - Hurricane's Howl.items.[].system.frequency.per} (3 different values)
                        'day' (x8)
                        'round' (x1)
                        'PT1H' (x1)
                    [value] : integer {Book 3 - Hurricane's Howl.items.[].system.frequency.value} (3 different values)
                        1 (x7)
                        3 (x1)
                        2 (x1)
                [group] : string {Book 3 - Hurricane's Howl.items.[].system.group} (12 different values)
                [hardness] : integer {Book 3 - Hurricane's Howl.items.[].system.hardness} (same value: 0)
                [heightening] : object {Book 3 - Hurricane's Howl.items.[].system.heightening}
                    [damage] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.damage}
                        [0] : string {Book 3 - Hurricane's Howl.items.[].system.heightening.damage.0} (6 different values)
                            '1d8' (x14)
                            '2d6' (x9)
                            '1d4' (x3)
                            '2d8' (x3)
                            '1d6' (x2)
                            '1d12' (x1)
                    [interval] : integer {Book 3 - Hurricane's Howl.items.[].system.heightening.interval} (2 different values)
                        1 (x29)
                        2 (x4)
                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.type} (2 different values)
                        'interval' (x33)
                        'fixed' (x2)
                    [levels] : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels}
                        3 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        5 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        7 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                        9 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
                                gcovwqxwitqchoin : object {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
                                    applyMod : boolean {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
                                    category : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
                                    materials : array<> {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Book 3 - Hurricane's Howl.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
                [hp] : object {Book 3 - Hurricane's Howl.items.[].system.hp}
                    max : integer {Book 3 - Hurricane's Howl.items.[].system.hp.max} (same value: 0)
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.hp.value} (same value: 0)
                [level] : object {Book 3 - Hurricane's Howl.items.[].system.level}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.level.value} (12 different values)
                [location] : object {Book 3 - Hurricane's Howl.items.[].system.location}
                    [heightenedLevel] : integer {Book 3 - Hurricane's Howl.items.[].system.location.heightenedLevel} (6 different values)
                        2 (x22)
                        3 (x13)
                        1 (x13)
                        4 (x12)
                        5 (x7)
                        6 (x5)
                    [uses] : object {Book 3 - Hurricane's Howl.items.[].system.location.uses}
                        max : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.max} (2 different values)
                            2 (x3)
                            3 (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.location.uses.value} (2 different values)
                            2 (x3)
                            3 (x1)
                    [value] : string {Book 3 - Hurricane's Howl.items.[].system.location.value} (13 different values)
                [material] : object {Book 3 - Hurricane's Howl.items.[].system.material}
                    [grade] : empty
                    [type] : string {Book 3 - Hurricane's Howl.items.[].system.material.type} (same value: 'dawnsilver')
                [mod] : object {Book 3 - Hurricane's Howl.items.[].system.mod}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.mod.value} (6 different values)
                        22 (x1)
                        24 (x1)
                        16 (x1)
                        14 (x1)
                        11 (x1)
                        19 (x1)
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                    [37gy7l19tik74o4s] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                        name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
                                        'concentrate' (x7)
                                        'healing' (x7)
                                        'manipulate' (x7)
                                        'vitality' (x7)
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                        name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
                                    formula : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
                                damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
                                    0 : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
                            target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
                                        'concentrate' (x2)
                                        'manipulate' (x2)
                                        'void' (x2)
                    [7qdtetowq348s9oc] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                    [7vbvdrv2cl87sqta] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
                                value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                            target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
                                        'concentrate' (x7)
                                        'healing' (x7)
                                        'manipulate' (x7)
                                        'vitality' (x7)
                    [lfxcoz2d3f8j2zq1] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                        name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                            target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
                                        'concentrate' (x7)
                                        'healing' (x7)
                                        'manipulate' (x7)
                                        'vitality' (x7)
                    [pq7cxntbz4s8g5ik] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system}
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
                    [rvhoa43rqqqp8izn] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system}
                            area : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area}
                                type : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
                                value : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
                            target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
                                        'concentrate' (x2)
                                        'manipulate' (x2)
                                        'void' (x2)
                    [z04svm1cvfcxtplb] : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb}
                        _id : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
                        name : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
                        overlayType : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
                        sort : integer {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
                        system : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system}
                            damage : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage}
                                0 : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0}
                                    kinds : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
                            target : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
                            time : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time}
                                value : string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
                            traits : object {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits}
                                value : array<string> {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value}
                                    Length: min=3 max=3
                                    Value type: string {Book 3 - Hurricane's Howl.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
                                        'concentrate' (x2)
                                        'manipulate' (x2)
                                        'void' (x2)
                [prepared] : object {Book 3 - Hurricane's Howl.items.[].system.prepared}
                    [label] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.label} (same value: 'Spellcasting Type')
                    [type] : string {Book 3 - Hurricane's Howl.items.[].system.prepared.type} (same value: 'String')
                    value : string {Book 3 - Hurricane's Howl.items.[].system.prepared.value} (4 different values)
                        'innate' (x6)
                        'spontaneous' (x3)
                        'prepared' (x2)
                        'focus' (x2)
                    [flexible] : boolean {Book 3 - Hurricane's Howl.items.[].system.prepared.flexible} (same value: False)
                [price] : object {Book 3 - Hurricane's Howl.items.[].system.price}
                    [per] : integer {Book 3 - Hurricane's Howl.items.[].system.price.per} (same value: 10)
                    value : object {Book 3 - Hurricane's Howl.items.[].system.price.value}
                        [gp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.gp} (16 different values)
                        [sp] : integer {Book 3 - Hurricane's Howl.items.[].system.price.value.sp} (5 different values)
                            1 (x7)
                            2 (x6)
                            5 (x1)
                            9 (x1)
                            6 (x1)
                [proficiency] : object {Book 3 - Hurricane's Howl.items.[].system.proficiency}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.proficiency.value} (same value: 0)
                [proficient] : object {Book 3 - Hurricane's Howl.items.[].system.proficient}
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.proficient.value} (same value: 0)
                publication : object {Book 3 - Hurricane's Howl.items.[].system.publication}
                    license : string {Book 3 - Hurricane's Howl.items.[].system.publication.license} (2 different values)
                        'OGL' (x352)
                        'ORC' (x10)
                    remaster : boolean {Book 3 - Hurricane's Howl.items.[].system.publication.remaster} (2 different values)
                        False (x352)
                        True (x10)
                    title : string {Book 3 - Hurricane's Howl.items.[].system.publication.title} (10 different values)
                        'Pathfinder Core Rulebook' (x162)
                        '' (x153)
                        'Pathfinder Bestiary' (x20)
                        'Pathfinder Player Core' (x10)
                        'Pathfinder Advanced Player\'s Guide' (x7)
                        'Pathfinder Bestiary 2' (x4)
                        'Pathfinder #171: Hurricane\'s Howl' (x2)
                        'Pathfinder Secrets of Magic' (x2)
                        'Pathfinder Lost Omens Gods & Magic' (x1)
                        'Pathfinder Lost Omens The Mwangi Expanse' (x1)
                [quantity] : integer {Book 3 - Hurricane's Howl.items.[].system.quantity} (6 different values)
                    1 (x45)
                    4 (x3)
                    2 (x2)
                    20 (x1)
                    5 (x1)
                    3 (x1)
                [range] : mixed
                    object {Book 3 - Hurricane's Howl.items.[].system.range}
                        value : string {Book 3 - Hurricane's Howl.items.[].system.range.value} (13 different values)
                    integer {Book 3 - Hurricane's Howl.items.[].system.range} (4 different values)
                        120 (x1)
                        30 (x1)
                        100 (x1)
                        20 (x1)
                [reload] : object {Book 3 - Hurricane's Howl.items.[].system.reload}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.reload.value} (4 different values)
                        '-' (x12)
                        '' (x9)
                        '2' (x1)
                        '0' (x1)
                [ritual] : object {Book 3 - Hurricane's Howl.items.[].system.ritual}
                    primary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.primary}
                        check : string {Book 3 - Hurricane's Howl.items.[].system.ritual.primary.check} (2 different values)
                            'Nature (master)' (x1)
                            'Religion' (x1)
                    secondary : object {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary}
                        casters : integer {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.casters} (2 different values)
                            4 (x1)
                            0 (x1)
                        checks : string {Book 3 - Hurricane's Howl.items.[].system.ritual.secondary.checks} (2 different values)
                            'Crafting, Diplomacy, Survival' (x1)
                            'Crafting, Performance' (x1)
                rules : ignored (Foundry rules object) {Book 3 - Hurricane's Howl.items.[].system.rules}
                [requirements] : string {Book 3 - Hurricane's Howl.items.[].system.requirements} (same value: '')
                [runes] : object {Book 3 - Hurricane's Howl.items.[].system.runes}
                    potency : integer {Book 3 - Hurricane's Howl.items.[].system.runes.potency} (3 different values)
                        0 (x23)
                        1 (x10)
                        2 (x4)
                    property : array<string> {Book 3 - Hurricane's Howl.items.[].system.runes.property}
                        Length: min=0 max=1
                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.runes.property.[]} (2 different values)
                            'returning' (x2)
                            'glamered' (x1)
                    [resilient] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.resilient} (2 different values)
                        0 (x12)
                        1 (x2)
                    [striking] : integer {Book 3 - Hurricane's Howl.items.[].system.runes.striking} (2 different values)
                        0 (x16)
                        1 (x7)
                [showSlotlessLevels] : object {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels}
                    value : boolean {Book 3 - Hurricane's Howl.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Book 3 - Hurricane's Howl.items.[].system.size} (2 different values)
                    'med' (x50)
                    'lg' (x3)
                [slots] : object {Book 3 - Hurricane's Howl.items.[].system.slots}
                    [slot0] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0}
                        max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.max} (2 different values)
                            5 (x2)
                            4 (x1)
                        prepared : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared}
                            Length: min=4 max=5
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.prepared.[].id} (14 different values)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot0.value} (2 different values)
                            5 (x2)
                            4 (x1)
                    [slot1] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1}
                        [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.max} (3 different values)
                            1 (x3)
                            3 (x2)
                            4 (x2)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared}
                            Length: min=1 max=3
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.prepared.[].id} (6 different values)
                                    'BnWXk0XN4BEB9bqO' (x1)
                                    'hw3KtbihSCMUai8g' (x1)
                                    'ksMYqziRVm0cpR8h' (x1)
                                    'rXm4NbStEWsSWRyv' (x1)
                                    'mokjSeYW7fRSVnUv' (x1)
                                    'wRF9eH2nBfxvQ6js' (x1)
                        [value] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot1.value} (3 different values)
                            3 (x3)
                            1 (x2)
                            4 (x2)
                    [slot2] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2}
                        [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.max} (4 different values)
                            3 (x4)
                            1 (x2)
                            4 (x2)
                            2 (x1)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared}
                            Length: min=1 max=3
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.prepared.[].id} (9 different values)
                                    'ENzXKbhj5M5N61Zb' (x1)
                                    'mdiSJAe4SNlpO5xP' (x1)
                                    'dAofRruV2F7X6MWX' (x1)
                                    'fGb9MekqMQPmhr0Z' (x1)
                                    'wdZoDvKO1KuqCFGn' (x1)
                                    'PWlFtn1uRQjQFKI0' (x1)
                                    'jUAm540uEAU6hGmp' (x1)
                                    'DFxmQtvWqrMW7gtj' (x1)
                                    'MbFoBKUTv93VhPD9' (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot2.value} (4 different values)
                            3 (x5)
                            2 (x2)
                            4 (x2)
                            1 (x1)
                    [slot3] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3}
                        max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.max} (2 different values)
                            3 (x5)
                            4 (x1)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared}
                            Length: min=2 max=3
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.prepared.[].id} (5 different values)
                                    'jSNRWSOsVCimGQ5L' (x1)
                                    'rR5qTPPHOPWkX7Bc' (x1)
                                    'j17XyKk4Ujd3KV9l' (x1)
                                    'LYNCsl1NBJphmoHd' (x1)
                                    'ZOn5e98fPXQWcmt2' (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot3.value} (2 different values)
                            3 (x5)
                            4 (x1)
                    [slot4] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4}
                        max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.max} (2 different values)
                            3 (x4)
                            2 (x1)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared}
                            Length: min=2 max=3
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.prepared.[].id} (5 different values)
                                    'TV7nTLXhz9n5kePY' (x1)
                                    'c4RwiEe0iLyT9REe' (x1)
                                    'nlU1HlQJ0Gyqf4W0' (x1)
                                    'tVPWhKVON4Tv71WK' (x1)
                                    'rySQf0FxKvR2sK7j' (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot4.value} (2 different values)
                            3 (x4)
                            2 (x1)
                    [slot5] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5}
                        [max] : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.max} (2 different values)
                            3 (x1)
                            2 (x1)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared}
                            Length: min=1 max=3
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.prepared.[].id} (4 different values)
                                    'fvBmzWeLjF1gHn0d' (x1)
                                    'WEZUIVSs4898qnpK' (x1)
                                    'dfpfzMcA1Lc5Evak' (x1)
                                    'W8umMB2LsPZAyh2W' (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot5.value} (2 different values)
                            3 (x2)
                            2 (x1)
                    [slot6] : object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6}
                        max : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.max} (3 different values)
                            5 (x1)
                            2 (x1)
                            4 (x1)
                        [prepared] : array<object> {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared}
                            Length: min=3 max=5
                            Value type: object {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[]}
                                id : string {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.prepared.[].id} (4 different values)
                                    'IN59hQI6VlzPxdu8' (x3)
                                    'NMCBgsGW43a5xhY3' (x3)
                                    'ENzXKbhj5M5N61Zb' (x1)
                                    'nlU1HlQJ0Gyqf4W0' (x1)
                        value : integer {Book 3 - Hurricane's Howl.items.[].system.slots.slot6.value} (3 different values)
                            5 (x1)
                            2 (x1)
                            4 (x1)
                [slug] : string {Book 3 - Hurricane's Howl.items.[].system.slug} (134 different values)
                [specific] : object {Book 3 - Hurricane's Howl.items.[].system.specific}
                    material : object {Book 3 - Hurricane's Howl.items.[].system.specific.material}
                        [grade] : empty
                        [type] : empty
                    runes : object {Book 3 - Hurricane's Howl.items.[].system.specific.runes}
                        potency : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.potency} (same value: 1)
                        property : array<> {Book 3 - Hurricane's Howl.items.[].system.specific.runes.property}
                            Length: min=0 max=0
                            Value type: empty
                        striking : integer {Book 3 - Hurricane's Howl.items.[].system.specific.runes.striking} (same value: 0)
                [speedPenalty] : integer {Book 3 - Hurricane's Howl.items.[].system.speedPenalty} (2 different values)
                    0 (x8)
                    -5 (x6)
                [spelldc] : object {Book 3 - Hurricane's Howl.items.[].system.spelldc}
                    dc : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.dc} (7 different values)
                        30 (x5)
                        26 (x2)
                        29 (x2)
                        28 (x1)
                        21 (x1)
                        24 (x1)
                        25 (x1)
                    [item] : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.item} (same value: 0)
                    [label] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.label} (same value: 'Class DC')
                    mod : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.mod} (same value: 0)
                    [type] : string {Book 3 - Hurricane's Howl.items.[].system.spelldc.type} (same value: 'String')
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.spelldc.value} (7 different values)
                        22 (x5)
                        18 (x2)
                        21 (x2)
                        20 (x1)
                        13 (x1)
                        16 (x1)
                        17 (x1)
                [splashDamage] : object {Book 3 - Hurricane's Howl.items.[].system.splashDamage}
                    [value] : integer {Book 3 - Hurricane's Howl.items.[].system.splashDamage.value} (2 different values)
                        0 (x21)
                        2 (x1)
                [stackGroup] : string {Book 3 - Hurricane's Howl.items.[].system.stackGroup} (2 different values)
                    'bolts' (x1)
                    'arrows' (x1)
                [strength] : integer {Book 3 - Hurricane's Howl.items.[].system.strength} (4 different values)
                    2 (x5)
                    1 (x4)
                    0 (x4)
                    3 (x1)
                [target] : object {Book 3 - Hurricane's Howl.items.[].system.target}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.target.value} (26 different values)
                [time] : object {Book 3 - Hurricane's Howl.items.[].system.time}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.time.value} (9 different values)
                        '2' (x85)
                        '10 minutes' (x11)
                        '1' (x10)
                        '1 to 3' (x9)
                        '3' (x8)
                        '1 minute' (x7)
                        '1 day' (x1)
                        '3 days' (x1)
                        'reaction' (x1)
                [tradition] : object {Book 3 - Hurricane's Howl.items.[].system.tradition}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.tradition.value} (3 different values)
                        'divine' (x9)
                        'occult' (x2)
                        'primal' (x2)
                [traits] : object {Book 3 - Hurricane's Howl.items.[].system.traits}
                    [rarity] : string {Book 3 - Hurricane's Howl.items.[].system.traits.rarity} (3 different values)
                        'common' (x324)
                        'uncommon' (x15)
                        'rare' (x1)
                    [traditions] : array<string> {Book 3 - Hurricane's Howl.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.traditions.[]} (4 different values)
                            'divine' (x86)
                            'arcane' (x77)
                            'primal' (x77)
                            'occult' (x72)
                    value : array<string> {Book 3 - Hurricane's Howl.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Book 3 - Hurricane's Howl.items.[].system.traits.value.[]} (88 different values)
                [usage] : object {Book 3 - Hurricane's Howl.items.[].system.usage}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.usage.value} (3 different values)
                        'held-in-one-hand' (x32)
                        'held-in-two-hands' (x6)
                        'held-in-one-plus-hands' (x1)
                [uses] : object {Book 3 - Hurricane's Howl.items.[].system.uses}
                    autoDestroy : boolean {Book 3 - Hurricane's Howl.items.[].system.uses.autoDestroy} (same value: True)
                    max : integer {Book 3 - Hurricane's Howl.items.[].system.uses.max} (same value: 1)
                    value : integer {Book 3 - Hurricane's Howl.items.[].system.uses.value} (same value: 1)
                [weaponType] : object {Book 3 - Hurricane's Howl.items.[].system.weaponType}
                    value : string {Book 3 - Hurricane's Howl.items.[].system.weaponType.value} (2 different values)
                        'melee' (x37)
                        'ranged' (x12)
            type : string {Book 3 - Hurricane's Howl.items.[].type} (9 different values)
                'spell' (x133)
                'action' (x108)
                'melee' (x49)
                'weapon' (x23)
                'armor' (x14)
                'spellcastingEntry' (x13)
                'equipment' (x10)
                'consumable' (x6)
                'lore' (x6)
            [flags] : object {Book 3 - Hurricane's Howl.items.[].flags}
                pf2e : object {Book 3 - Hurricane's Howl.items.[].flags.pf2e}
                    linkedWeapon : string {Book 3 - Hurricane's Howl.items.[].flags.pf2e.linkedWeapon} (21 different values)
    name : string {Book 3 - Hurricane's Howl.name} (all different values)
    system : object {Book 3 - Hurricane's Howl.system}
        [abilities] : object {Book 3 - Hurricane's Howl.system.abilities}
            cha : object {Book 3 - Hurricane's Howl.system.abilities.cha}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.cha.mod} (8 different values)
                    2 (x6)
                    3 (x6)
                    0 (x4)
                    4 (x3)
                    5 (x2)
                    1 (x1)
                    -2 (x1)
                    -1 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.cha.value} (7 different values)
                    10 (x6)
                    14 (x5)
                    16 (x5)
                    18 (x3)
                    20 (x2)
                    12 (x1)
                    6 (x1)
            con : object {Book 3 - Hurricane's Howl.system.abilities.con}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.con.mod} (7 different values)
                    4 (x6)
                    2 (x5)
                    3 (x5)
                    0 (x4)
                    5 (x2)
                    1 (x1)
                    7 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.con.value} (7 different values)
                    10 (x6)
                    18 (x5)
                    14 (x5)
                    16 (x3)
                    20 (x2)
                    12 (x1)
                    24 (x1)
            dex : object {Book 3 - Hurricane's Howl.system.abilities.dex}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.dex.mod} (7 different values)
                    5 (x6)
                    2 (x5)
                    4 (x4)
                    7 (x3)
                    0 (x3)
                    3 (x2)
                    1 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.dex.value} (7 different values)
                    10 (x5)
                    20 (x5)
                    14 (x4)
                    18 (x3)
                    24 (x3)
                    16 (x2)
                    12 (x1)
            int : object {Book 3 - Hurricane's Howl.system.abilities.int}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.int.mod} (9 different values)
                    0 (x6)
                    -1 (x5)
                    2 (x3)
                    4 (x3)
                    3 (x3)
                    1 (x1)
                    6 (x1)
                    7 (x1)
                    -4 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.int.value} (8 different values)
                    10 (x7)
                    8 (x5)
                    14 (x3)
                    16 (x3)
                    18 (x2)
                    12 (x1)
                    22 (x1)
                    24 (x1)
            str : object {Book 3 - Hurricane's Howl.system.abilities.str}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.str.mod} (9 different values)
                    4 (x5)
                    5 (x5)
                    2 (x4)
                    6 (x3)
                    7 (x2)
                    3 (x2)
                    -5 (x1)
                    1 (x1)
                    0 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.str.value} (8 different values)
                    18 (x5)
                    20 (x5)
                    14 (x4)
                    10 (x3)
                    22 (x2)
                    24 (x2)
                    16 (x1)
                    0 (x1)
            wis : object {Book 3 - Hurricane's Howl.system.abilities.wis}
                mod : integer {Book 3 - Hurricane's Howl.system.abilities.wis.mod} (6 different values)
                    3 (x7)
                    2 (x7)
                    5 (x4)
                    4 (x4)
                    7 (x1)
                    6 (x1)
                [value] : integer {Book 3 - Hurricane's Howl.system.abilities.wis.value} (6 different values)
                    16 (x7)
                    14 (x6)
                    20 (x4)
                    18 (x3)
                    10 (x2)
                    24 (x1)
        attributes : object {Book 3 - Hurricane's Howl.system.attributes}
            ac : object {Book 3 - Hurricane's Howl.system.attributes.ac}
                [details] : string {Book 3 - Hurricane's Howl.system.attributes.ac.details} (same value: '')
                value : integer {Book 3 - Hurricane's Howl.system.attributes.ac.value} (14 different values)
            [allSaves] : object {Book 3 - Hurricane's Howl.system.attributes.allSaves}
                value : string {Book 3 - Hurricane's Howl.system.attributes.allSaves.value} (same value: '')
            hp : object {Book 3 - Hurricane's Howl.system.attributes.hp}
                details : string {Book 3 - Hurricane's Howl.system.attributes.hp.details} (3 different values)
                    '' (x21)
                    'void healing, rejuvenation' (x2)
                    'void healing' (x2)
                max : integer {Book 3 - Hurricane's Howl.system.attributes.hp.max} (20 different values)
                temp : integer {Book 3 - Hurricane's Howl.system.attributes.hp.temp} (same value: 0)
                value : integer {Book 3 - Hurricane's Howl.system.attributes.hp.value} (20 different values)
            [emitsSound] : string {Book 3 - Hurricane's Howl.system.attributes.emitsSound} (same value: 'encounter')
            [hardness] : integer {Book 3 - Hurricane's Howl.system.attributes.hardness} (same value: 0)
            [hasHealth] : boolean {Book 3 - Hurricane's Howl.system.attributes.hasHealth} (same value: False)
            [immunities] : array<object> {Book 3 - Hurricane's Howl.system.attributes.immunities}
                Length: min=0 max=6
                Value type: object {Book 3 - Hurricane's Howl.system.attributes.immunities.[]}
                    type : string {Book 3 - Hurricane's Howl.system.attributes.immunities.[].type} (9 different values)
                        'poison' (x6)
                        'paralyzed' (x4)
                        'death-effects' (x3)
                        'disease' (x3)
                        'unconscious' (x3)
                        'electricity' (x2)
                        'precision' (x2)
                        'sleep' (x1)
                        'swarm-mind' (x1)
            [resistances] : array<object> {Book 3 - Hurricane's Howl.system.attributes.resistances}
                Length: min=1 max=3
                Value type: object {Book 3 - Hurricane's Howl.system.attributes.resistances.[]}
                    type : string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].type} (5 different values)
                        'fire' (x3)
                        'bludgeoning' (x1)
                        'piercing' (x1)
                        'slashing' (x1)
                        'all-damage' (x1)
                    value : integer {Book 3 - Hurricane's Howl.system.attributes.resistances.[].value} (3 different values)
                        10 (x5)
                        6 (x1)
                        5 (x1)
                    [doubleVs] : array<string> {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs}
                        Length: min=1 max=1
                        Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
                    [exceptions] : array<string> {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions}
                        Length: min=3 max=3
                        Value type: string {Book 3 - Hurricane's Howl.system.attributes.resistances.[].exceptions.[]} (3 different values)
                            'force' (x1)
                            'ghost-touch' (x1)
                            'vitality' (x1)
            [speed] : object {Book 3 - Hurricane's Howl.system.attributes.speed}
                [details] : string {Book 3 - Hurricane's Howl.system.attributes.speed.details} (3 different values)
                    'swamp stride' (x2)
                    'cloud walk' (x1)
                    'puddle stride' (x1)
                otherSpeeds : array<object> {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[]}
                        type : string {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].type} (4 different values)
                            'swim' (x3)
                            'climb' (x3)
                            'fly' (x2)
                            'burrow' (x1)
                        value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.otherSpeeds.[].value} (5 different values)
                            25 (x3)
                            15 (x2)
                            30 (x2)
                            140 (x1)
                            40 (x1)
                value : integer {Book 3 - Hurricane's Howl.system.attributes.speed.value} (7 different values)
                    25 (x9)
                    20 (x5)
                    40 (x4)
                    30 (x3)
                    15 (x1)
                    35 (x1)
                    0 (x1)
            [stealth] : object {Book 3 - Hurricane's Howl.system.attributes.stealth}
                details : string {Book 3 - Hurricane's Howl.system.attributes.stealth.details} (same value: '<p>(master)</p>')
                value : integer {Book 3 - Hurricane's Howl.system.attributes.stealth.value} (same value: 24)
            [weaknesses] : array<object> {Book 3 - Hurricane's Howl.system.attributes.weaknesses}
                Length: min=1 max=3
                Value type: object {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[]}
                    type : string {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].type} (6 different values)
                        'holy' (x2)
                        'cold' (x1)
                        'acid' (x1)
                        'area-damage' (x1)
                        'splash-damage' (x1)
                        'cold-iron' (x1)
                    value : integer {Book 3 - Hurricane's Howl.system.attributes.weaknesses.[].value} (2 different values)
                        10 (x5)
                        5 (x2)
        details : object {Book 3 - Hurricane's Howl.system.details}
            [blurb] : string {Book 3 - Hurricane's Howl.system.details.blurb} (15 different values)
            [languages] : object {Book 3 - Hurricane's Howl.system.details.languages}
                details : string {Book 3 - Hurricane's Howl.system.details.languages.details} (same value: '')
                value : array<string> {Book 3 - Hurricane's Howl.system.details.languages.value}
                    Length: min=0 max=5
                    Value type: string {Book 3 - Hurricane's Howl.system.details.languages.value.[]} (18 different values)
            level : object {Book 3 - Hurricane's Howl.system.details.level}
                value : integer {Book 3 - Hurricane's Howl.system.details.level.value} (10 different values)
                    11 (x6)
                    8 (x4)
                    10 (x4)
                    9 (x4)
                    7 (x2)
                    13 (x1)
                    4 (x1)
                    2 (x1)
                    12 (x1)
                    6 (x1)
            [privateNotes] : string {Book 3 - Hurricane's Howl.system.details.privateNotes} (same value: '')
            [publicNotes] : string {Book 3 - Hurricane's Howl.system.details.publicNotes} (4 different values)
            publication : object {Book 3 - Hurricane's Howl.system.details.publication}
                license : string {Book 3 - Hurricane's Howl.system.details.publication.license} (same value: 'OGL')
                remaster : boolean {Book 3 - Hurricane's Howl.system.details.publication.remaster} (same value: False)
                title : string {Book 3 - Hurricane's Howl.system.details.publication.title} (same value: 'Pathfinder #171: Hurricane\'s Howl')
            [description] : string {Book 3 - Hurricane's Howl.system.details.description} (same value: '<p>An @UUID[Compendium.pf2e.conditionitems.Item.Invisible] rune on the floor summons a @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Goliath Spider] when disturbed by someone who isn\'t wearing Norgorber\'s religious symbol.</p>')
            [disable] : string {Book 3 - Hurricane's Howl.system.details.disable} (same value: '<p>@Check[thievery|dc:34|name:Erase the Rune|traits:uncommon,magical,trap,complex] (master) to erase the rune or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th rank; counteract DC 36) to dispel the rune.</p>')
            [isComplex] : boolean {Book 3 - Hurricane's Howl.system.details.isComplex} (same value: True)
            [reset] : string {Book 3 - Hurricane's Howl.system.details.reset} (same value: '<p>The trap resets after 24 hours.</p>')
            [routine] : string {Book 3 - Hurricane's Howl.system.details.routine} (same value: '')
        [initiative] : object {Book 3 - Hurricane's Howl.system.initiative}
            statistic : string {Book 3 - Hurricane's Howl.system.initiative.statistic} (same value: 'perception')
        [perception] : object {Book 3 - Hurricane's Howl.system.perception}
            details : string {Book 3 - Hurricane's Howl.system.perception.details} (3 different values)
                '' (x21)
                'poison sense (precise) 30 feet' (x2)
                'mist vision' (x1)
            mod : integer {Book 3 - Hurricane's Howl.system.perception.mod} (13 different values)
            senses : array<object> {Book 3 - Hurricane's Howl.system.perception.senses}
                Length: min=0 max=2
                Value type: object {Book 3 - Hurricane's Howl.system.perception.senses.[]}
                    [acuity] : string {Book 3 - Hurricane's Howl.system.perception.senses.[].acuity} (same value: 'imprecise')
                    [range] : integer {Book 3 - Hurricane's Howl.system.perception.senses.[].range} (2 different values)
                        30 (x1)
                        60 (x1)
                    type : string {Book 3 - Hurricane's Howl.system.perception.senses.[].type} (4 different values)
                        'darkvision' (x9)
                        'low-light-vision' (x6)
                        'tremorsense' (x1)
                        'scent' (x1)
        [resources] : object {Book 3 - Hurricane's Howl.system.resources}
            [focus] : object {Book 3 - Hurricane's Howl.system.resources.focus}
                max : string {Book 3 - Hurricane's Howl.system.resources.focus.max} (2 different values)
                    '2' (x1)
                    '3' (x1)
                value : integer {Book 3 - Hurricane's Howl.system.resources.focus.value} (2 different values)
                    2 (x1)
                    3 (x1)
        saves : object {Book 3 - Hurricane's Howl.system.saves}
            fortitude : object {Book 3 - Hurricane's Howl.system.saves.fortitude}
                saveDetail : string {Book 3 - Hurricane's Howl.system.saves.fortitude.saveDetail} (same value: '')
                value : integer {Book 3 - Hurricane's Howl.system.saves.fortitude.value} (13 different values)
            reflex : object {Book 3 - Hurricane's Howl.system.saves.reflex}
                saveDetail : string {Book 3 - Hurricane's Howl.system.saves.reflex.saveDetail} (same value: '')
                value : integer {Book 3 - Hurricane's Howl.system.saves.reflex.value} (13 different values)
            will : object {Book 3 - Hurricane's Howl.system.saves.will}
                saveDetail : string {Book 3 - Hurricane's Howl.system.saves.will.saveDetail} (same value: '')
                value : integer {Book 3 - Hurricane's Howl.system.saves.will.value} (13 different values)
        [skills] : object {Book 3 - Hurricane's Howl.system.skills}
            [acrobatics] : object {Book 3 - Hurricane's Howl.system.skills.acrobatics}
                base : integer {Book 3 - Hurricane's Howl.system.skills.acrobatics.base} (11 different values)
            [arcana] : object {Book 3 - Hurricane's Howl.system.skills.arcana}
                base : integer {Book 3 - Hurricane's Howl.system.skills.arcana.base} (2 different values)
                    16 (x1)
                    13 (x1)
            [athletics] : object {Book 3 - Hurricane's Howl.system.skills.athletics}
                base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.base} (10 different values)
                    21 (x5)
                    18 (x3)
                    19 (x2)
                    26 (x1)
                    24 (x1)
                    16 (x1)
                    17 (x1)
                    22 (x1)
                    8 (x1)
                    15 (x1)
                [special] : array<object> {Book 3 - Hurricane's Howl.system.skills.athletics.special}
                    Length: min=1 max=1
                    Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[]}
                        base : integer {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].base} (same value: 12)
                        label : string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].label} (same value: 'to High Jump or Long Jump')
                        predicate : array<object> {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate}
                            Length: min=1 max=1
                            Value type: object {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[]}
                                or : array<string> {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or}
                                    Length: min=2 max=2
                                    Value type: string {Book 3 - Hurricane's Howl.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values)
                                        'action:high-jump' (x1)
                                        'action:long-jump' (x1)
            [crafting] : object {Book 3 - Hurricane's Howl.system.skills.crafting}
                base : integer {Book 3 - Hurricane's Howl.system.skills.crafting.base} (3 different values)
                    22 (x1)
                    23 (x1)
                    12 (x1)
            [deception] : object {Book 3 - Hurricane's Howl.system.skills.deception}
                base : integer {Book 3 - Hurricane's Howl.system.skills.deception.base} (6 different values)
                    21 (x1)
                    24 (x1)
                    16 (x1)
                    20 (x1)
                    22 (x1)
                    15 (x1)
            [diplomacy] : object {Book 3 - Hurricane's Howl.system.skills.diplomacy}
                base : integer {Book 3 - Hurricane's Howl.system.skills.diplomacy.base} (6 different values)
                    18 (x1)
                    20 (x1)
                    14 (x1)
                    22 (x1)
                    15 (x1)
                    19 (x1)
            [intimidation] : object {Book 3 - Hurricane's Howl.system.skills.intimidation}
                base : integer {Book 3 - Hurricane's Howl.system.skills.intimidation.base} (9 different values)
                    18 (x3)
                    22 (x3)
                    16 (x2)
                    19 (x2)
                    24 (x1)
                    12 (x1)
                    20 (x1)
                    14 (x1)
                    21 (x1)
            [medicine] : object {Book 3 - Hurricane's Howl.system.skills.medicine}
                base : integer {Book 3 - Hurricane's Howl.system.skills.medicine.base} (same value: 13)
            [nature] : object {Book 3 - Hurricane's Howl.system.skills.nature}
                base : integer {Book 3 - Hurricane's Howl.system.skills.nature.base} (7 different values)
                    18 (x2)
                    19 (x1)
                    8 (x1)
                    14 (x1)
                    17 (x1)
                    15 (x1)
                    22 (x1)
            [occultism] : object {Book 3 - Hurricane's Howl.system.skills.occultism}
                base : integer {Book 3 - Hurricane's Howl.system.skills.occultism.base} (2 different values)
                    20 (x1)
                    22 (x1)
            [religion] : object {Book 3 - Hurricane's Howl.system.skills.religion}
                base : integer {Book 3 - Hurricane's Howl.system.skills.religion.base} (5 different values)
                    18 (x3)
                    22 (x2)
                    21 (x2)
                    25 (x1)
                    10 (x1)
            [society] : object {Book 3 - Hurricane's Howl.system.skills.society}
                base : integer {Book 3 - Hurricane's Howl.system.skills.society.base} (3 different values)
                    22 (x1)
                    20 (x1)
                    19 (x1)
            [stealth] : object {Book 3 - Hurricane's Howl.system.skills.stealth}
                base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.base} (12 different values)
                [special] : array<object> {Book 3 - Hurricane's Howl.system.skills.stealth.special}
                    Length: min=1 max=1
                    Value type: object {Book 3 - Hurricane's Howl.system.skills.stealth.special.[]}
                        base : integer {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].base} (2 different values)
                            18 (x1)
                            17 (x1)
                        label : string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].label} (2 different values)
                            'while buried in silt' (x1)
                            'in water' (x1)
                        predicate : array<string> {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate}
                            Length: min=1 max=1
                            Value type: string {Book 3 - Hurricane's Howl.system.skills.stealth.special.[].predicate.[]} (2 different values)
                                'buried-in-silt' (x1)
                                'terrain:water' (x1)
            [survival] : object {Book 3 - Hurricane's Howl.system.skills.survival}
                base : integer {Book 3 - Hurricane's Howl.system.skills.survival.base} (9 different values)
                    15 (x2)
                    19 (x2)
                    25 (x1)
                    20 (x1)
                    14 (x1)
                    17 (x1)
                    16 (x1)
                    21 (x1)
                    18 (x1)
            [thievery] : object {Book 3 - Hurricane's Howl.system.skills.thievery}
                base : integer {Book 3 - Hurricane's Howl.system.skills.thievery.base} (2 different values)
                    20 (x3)
                    19 (x1)
        traits : object {Book 3 - Hurricane's Howl.system.traits}
            rarity : string {Book 3 - Hurricane's Howl.system.traits.rarity} (3 different values)
                'uncommon' (x11)
                'unique' (x9)
                'common' (x5)
            size : object {Book 3 - Hurricane's Howl.system.traits.size}
                value : string {Book 3 - Hurricane's Howl.system.traits.size.value} (4 different values)
                    'med' (x16)
                    'lg' (x6)
                    'sm' (x2)
                    'huge' (x1)
            value : array<string> {Book 3 - Hurricane's Howl.system.traits.value}
                Length: min=1 max=5
                Value type: string {Book 3 - Hurricane's Howl.system.traits.value.[]} (27 different values)
        [creatureType] : string {Book 3 - Hurricane's Howl.system.creatureType} (same value: '')
        [spellcasting] : object {Book 3 - Hurricane's Howl.system.spellcasting}
            rituals : object {Book 3 - Hurricane's Howl.system.spellcasting.rituals}
                dc : integer {Book 3 - Hurricane's Howl.system.spellcasting.rituals.dc} (same value: 28)
        [statusEffects] : array<> {Book 3 - Hurricane's Howl.system.statusEffects}
            Length: min=0 max=0
            Value type: empty
    type : string {Book 3 - Hurricane's Howl.type} (2 different values)
        'npc' (x24)
        'hazard' (x1)